Behind the Scenes: Donkey Kong Country – Retro Interviews Brendan Gunn
by Lerako on Jan 14th, 2006
The following interview/retrospective was featured in Retro Collection, Issue #08, which has since been uploaded in full on Archive.org. This excerpt from the magazine is preserved here for posterity.
Viva Piñata: Trouble in Paradise Tepid Seat
by Lerako on Jan 10th, 2006
It took a while, but we successfully fielded questions from VP, fans, wielded them like blunt instruments against members of the VP: TIP team and crunched down their responses into a lucid and printable format. So here, for the entertainment of players who enjoyed the game back in ’08 or discovered it as a Games […]
F*!#ing Conker: The Making of Bad Fur Day and Live & Reloaded – Retro Gamer Interviews Chris Seavor
by Lerako on Jan 10th, 2006
The following interview/retrospective was featured in Retro Gamer, Issue #174, which has since been uploaded in full on Archive.org. This excerpt from the magazine is preserved here for posterity.
Conker: Live and Reloaded TeamXbox Interview
by Lerako on Jan 9th, 2006
Conker: Live and Reloaded has been one of the most anticipated Xbox titles since it made its E3 debut back in 2003 as Conker: Live and Uncut. Obviously a lot has changed since that Live enabled demo, but the premise has always remained the same…be fun. During the recent Conker: Live and Reloaded launch party […]
Archived Rare Life Profile – Jet Force Gemini Designer
by Lerako on Jan 8th, 2006
The very beginning: someone comes up with a concept. The designer then has to formulate a plan to turn this into a playable game. In the case of Blast Corps, Chris Stamper once famously said, “If you knock down buildings it will be fun”. This may be true, but without a reason to do so, […]
Behind The Scenes: An Interview with Conker
by Lerako on Jan 8th, 2006
Hi. It’s me – Conker. No, really, it’s me. None of those lazy sleazebags on the team that’s making my game would agree to write this thing, so I’m stuck doing it myself. Unbelievable in this day and age when there’s, like, 600 people or something per team – and they’ve even got the nerve […]
Interview with Conker: Live & Reloaded Composer, Robin Beanland
by Lerako on Jan 8th, 2006
Not every aspect of Conker™: Live & Reloaded involves gross noises and squicky sound bytes. Though that part’s pretty cool too. Still, there is music behind the grunts, gurgles and gaseous pfoots. Robin Beanland wrote the music that makes Conker sing. Here’s what he has to say about it all. Will you share a little […]
The Making of It’s Mr. Pants – Celebrating 15 Years with Xbox Feature
by Lerako on Jan 8th, 2006
Rare reveals the behind-the-scenes development of It's Mr. Pants in this interview featured in the 'Celebrating 15 Years with Xbox' magazine.
The Making of Jetpac Refuelled – Retro Gamer Interviews the Jetpac Refuelled Team
by Lerako on Jan 8th, 2006
The following interview/retrospective was featured in Retro Gamer, Issue #39, which has since been uploaded in full on Archive.org. This excerpt from the magazine is preserved here for posterity.
The Ultimate Hero: A Complete History of Sabreman – Retro Gamer Interviews Mark Betteridge
by Lerako on Jan 7th, 2006
The following interview/retrospective was featured in Retro Gamer, Issue #73, which has since been uploaded in full on Archive.org. This excerpt from the magazine is preserved here for posterity.