Space Hunter

Space Hunter was the first NES title submitted by Rare to Nintendo in an effort to secure their development status, which at the time required the submission of a successful demo without the use of any technical documentation. This heady task was undertaken by brothers Bob and David Thomas, an artist and programmer who spent weeks reverse-engineering the Nintendo Entertainment System to create their own game in the process. While the vertical Shoot ‘Em’ Up was completed, and did earn Nintendo’s approval, Space Hunter would never see an official release from Rare.

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