Black Widow

Mechanical spiders, alien invasions and an appropriately unsettling musical score by composer, Steve Burke – that much is certain with Black Widow; an abandoned first-person shooter with a clever jump-and-gun mechanic developed in part by programmer, Phil Tossell. Originally planned for release on the Xbox 360, Black Widow sought to appeal to its perceived mature audience. While this arachnid arrangement would hardly come to fruition, elements of Black Widow made further cameo appearances in several prototypes at the time, where it became something of a running gag amongst Rare staff.