/ Rare Gamer | Viva Piñata: Trouble In Paradise

Viva Piñata: Trouble In Paradise

When Professor Pester and his meddlesome Ruffians compromise Piñata Central's electronic records, chaos ensues as the wiped data halts any outgoing Piñata's to be shipped to their respective parties along with any knowledge of the Island inhabitants irrevocably damaged. Already in quite the predicament, players are tasked with revitalizing Piñata Island by growing their own gargantuan garden, and rebuilding the Piñata database as new residents move in. Exploring the newly-discovered Piñarctic and Dessert Desert regions will be instrumental to inducing previously undiscovered species of new Piñatas to your garden, and tackling the online mode can allow up to four players to join in your endeavors simultaneously. With a little gardening know-how and a little luck, you might restore Piñata Island - and the extensive Piñata Central database - to its former glory. Viva Piñata: Trouble in Paradise Team: Game Design - Justin Cook, Matthew Carter Art & Graphics - Edward Bryan, Ryan Stevenson, Neil Pryce, Riko Agarie, Stephen Hall, Andrew Pollington, Chris Phillips, Andrew Hall, Peer Lemmers Software - William Bryan, Brent Poynton, Phil Baker, James Thomas, Neil Jones, Eoin O’Flynn, David Parkinson, Robin Moore, Eike Umlauf, Nicola Bhalerao, Charles Goatley, James Lawrence, Dave Symmonds Music & Sound Effects - Grant Kirkhope, Jamie Hughes Quality Assurance - David Wong, Huw Ward, Luke Munton, Richard Cousins, Anthony Salway Production - Steven Brand, Adam Park Support Daneil Carey, Paul Cunningham, Keri Gunn, Giorgio Grecu, Dan Harris, Ellen Holland, Stephen Mcfarlane, Richard Morrall, Jon Mummery, Richie Prado, Louise Ridgewat, Katherine Sellar, Bryan Smyth, Andrew Thomas, Mike Boulton, Dave Hill, Ali Eslami, Jafar Soltani, Tom Kuhn, Ben Miller, Jim Horth, Tom Grove, Leigh Loveday, George Kelion Thanks - Mark Betteridge, Simon Farmer, Gregg Mayles, Lee Schuneman, Lee Musgrave, Kieran Connell Quality Assurance