Challenge 5: Soak-A-Zombie!


Challenge 1: Billiard Room Bust-Up! | Challenge 2: Bring out the Imps! |
Challenge 3: Super Duper Super Scary Shock! | Challenge 4: Friday Night at the Embassy! |
Challenge 5: Soak-A-Zombie! | Challenge 6: A Touch of Frost! | Challenge 7: Poor Ol’ Fiddlesworth! |
Challenge 8: Who’s the Daddy? | Challenge 9: Smash the Study, Buddy! | Challenge 10: Chop Socky Whacky! | Challenge 11: Amber Wants a Kiss! | Challenge 12: Hey, Big Swinger! | Challenge 13: Gone to Pot! |
Challenge 14: Kick ‘Em Quick! | Challenge 15: Take out the Trash! | Challenge 16: Dirty Laundry! |
Challenge 17: Catch the Cowards! | Challenge 18: Bedtime Gory! | Challenge 19: Who’s Still the Daddy? | Challenge 20: (Don’t Fear) The Reaper! | Challenge 21: Play it again, Son!


CHALLENGE 5: SOAK-A-ZOMBIE!



Scenario: It’s normal fare in the Lighthouse Living Quarters for this Bonus Challenge, as you’ll be tasked with eliminating as many Zombies as possible with your trusty Water Squirter. The faster you send them packing, the higher your reward in the end.


For the purposes of this challenge you’ll need to conserve your water supply above all else to have enough to spare throughout the challenge, if you overwater the individual Zombies you’ll have difficulty in reaching a suitable time, but if you’re level headed about it you’ll manage to clear the room with time to spare. The Zombies will start out slow, bursting forth from the objects around the room and leaving you with plenty of time to deal with each one at point blank range. Make sure that you avoid having the Water Squirter needle reaching the yellow gauge area by ceasing fire just as the Zombies are defeated. The needle should have plenty of time to reach the bottom before working your way to the next Zombie, so spare a few seconds while you`re rushing over and see that the needle doesn`t leave the green comfort zone. If you find yourself dealing with a few Ghoulies at once, spend your alloted green round on one of the Zombies and once you`ve finished squirting, swing your Water Squirter at the remaining Zombies to send them to the floor; this will give you some ample time to recharge before they rise up ready for more, but it will also take away a bit of their health, meaning you`ll conserve more water for the later rounds. After you`ve managed to defeat 5 Zombies or so, you`ll find that you`ll be crowded with an average of three Zombies at a time. Once this occurs you`ll be able to venture out into the yellow gauge area, taking care to avoid getting too far into the red area of course. Once you`ve dealt with at least 10 Zombies from this round you`ll likely find yourself around 50 seconds with at least 5 Zombies remaining. Thanks to your conservation in the rounds previous you`ll manage to cash it all in for a steady stream of unfaltering water at the remaining Zombies. You`ll want to move quickly, so keep an eye on your gauge so you don`t step into overkill territory so you don`t overdue things and let your stream reach the others for you. Once you reach the final Zombie you should manage to get in one last stream before the gauge caps off. If you`ve managed to conserve your supply by knocking a few Zombies down you`ll wind up finishing with a time around a minute and a few seconds on, just enough to warrant yourself a shiny Platinum Medal.


Bronze Medal: All Zombies defeated by 1 Minute and 55 Seconds


Silver Medal: All Zombies defeated by 1 Minute and 40 Seconds


Gold Medal: Retain All Zombies defeated by 1 Minute and 25 Seconds


Platinum Medal: All Zombies defeated by 1 Minute and 10 Seconds