GoldenEye: The Declassified Report – Retro Gamer Interview
by Lerako on Feb 3rd, 2011
The following interview/retrospective was featured in Retro Gamer, Issue #178, which has since been uploaded in full on Archive.org. This excerpt from the magazine is preserved here for posterity.
The Legacy of Perfect Dark – Retro Gamer Interviews Martin Hollis
by Lerako on Feb 3rd, 2011
The following interview/retrospective was featured in Retro Gamer, Issue #19, which has since been uploaded in full on Archive.org. This excerpt from the magazine is preserved here for posterity.
Nintendo Interviews Rare on Perfect Dark
by Lerako on Feb 2nd, 2011
Following the release of Perfect Dark, Rare sits down with Nintendo in a top-secret meeting to discuss the development history of their latest critical darling that's sure to send Bond reeling.
GoldenEye 007 Rumor Mill
by Lerako on Feb 2nd, 2011
Rare opens a dossier worth of your burning questions in this edition of the Rumor Mill, come and see what's they've declassified...
The Making Of Blast Corps – Retro Gamer Interviews Martin Wakeley
by Lerako on Feb 2nd, 2011
The following interview/retrospective was featured in Retro Gamer, Issue #41, which has since been uploaded in full on Archive.org. This excerpt from the magazine is preserved here for posterity.
Archived Rare Life Profile – Blast Corps Designer
by Lerako on Feb 2nd, 2011
This archived Rare Life profile details some of the daily behind-the-scenes tasks designers were responsible for in Blast Corps.
Perfect Dark Rumour Mill
by Lerako on Feb 1st, 2011
Rare shines a light on some of the most persistent and mysterious questions that still remain in Joanna Darks world long after the events of Perfect Dark in this edition of the Rumor Mill...
GoldenEye 007 Tepid Seat
by Lerako on Feb 1st, 2011
Topics include... which deciding factors went into casting the ideal Bond villians, campaign levels that didn't make the cut in multiplayer and spotting hidden easter eggs.
Rare Gamer Interviews Grabbed by the Ghoulies Lead Environment Artist, Steven Hurst (October 18th 2018)
by Lerako on Apr 26th, 2010
Speaking with the Architect of Ghoulhaven Hall.
The Making of Grabbed by the Ghoulies – Celebrating 15 Years with Xbox Feature
by Lerako on Apr 26th, 2010
Rare reveals the behind-the-scenes development of Grabbed by the Ghoulies in this interview featured in the 'Celebrating 15 Years with Xbox' magazine.