Wolverine

Designed by John Pickford, Ste Pickford and Andy Miah, a designer, artist and programmer respectively, Wolverine was developed in 1989 alongside Roller Thrasher for release on the Nintendo Entertainment System. Inspired by the isometric scrolling aestheics shown off in Glider Rider on the ZX Spectrum, the Wolverine team crafted an elaborate three-dimensional world for a roving tank to traverse. While the project was ambitious and visually impressive at the time, it was unfortunately understaffed and was ultimately abandoned when the developers took on other responsibilities at Rare.