Mickey’s Speedway USA GBC

Based on the Nintendo 64 title of the same name, Mickey’s Speedway USA on Game Boy Color tasks Mickey and friends with rescuing the mouses’ poor pup, Pluto, after he manages to get himself dognapped by Pete’s incessantly irksome band of Weasels. Customizing your vehicle with Ludwig Von Drakes cavalcade of cooky inventions will have you catching up to Pete’s cronies in no time, and with a little skill – and some luck – this mouse just might be road ready. It’s best to fuel up for the journey ahead, as you’ll be traveling across the United States in this cross-country adventure, passing popular spots like Los Angeles, New York, Seattle and even the chilly confines of Alaska to find Pluto and return him home to the house of mouse!


Mickey’s Speedway USA GBC Team:

Game Design – Bennett Aldous, Gareth Jones, Gary Richards
Art & Graphics – Demot Fanning, Peter Hentze, Keri Wood
Software – Trevor Attwood, James Simmons
Music & Sound Effects – Ben Cullum, Eveline Fischer
Quality Assurance – Huw Ward, Ross Bullimore, Matthew Carter, Justin Cook, Richard Cousins, Andrew Kimberly, Luke Munton, Adam Munton, Dale Murchie, David Parkinson, Gary Phelps, Gavin Price, John Silke, Roger Smith, Gareth Stevenson
Special Thanks – Simon Farmer, Joel Hochberg, Chris Stamper, Tim Stamper