Showcasing unprecedented potential with Microsoft's Kinect peripheral, the Twycross-based studio began to develop a fitness title in partnership with Nike in 2009 that would be released in conjunction with their first entry in the Kinect Sports
franchise. With aesthetics shifting from refined realism to Avatar-inspired styles, Kinect Trainer
would have seen players taking instruction from in-game coaches for a personalized workout session. After only a year in development however, fitness titles of a similar nature left Kinect Trainer
struggling to stand apart and the title was officially canceled in 2010.