Battletoads (GBA)

Seeking to revitalize their long-dormant Battletoads series, Rare‘s portable division had begun to develop the next installment exclusively for the Gameboy Advance following the release of Banjo-Kazooie: Grunty’s Revenge. Retaining the gameplay that had made the original Battletoads titles so addicting and difficult, the new rendition would have revisited familiar worlds like Ragnorak’s Canyon and the Ice Cavern, tempting players with Psyko Pigs and mechanical Walkers to accumulate points in defeating. A functional proof-of-concept prototype was created, but never completed.